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#148
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Frozensoull

I wouldn't say that 190 HP for a Tier 7 unit is a lot; it's a rather average value. Although, they are indeed effective as tanks, largely due to their melee attack without a penalty.
kiko

Tanking with melee attacks WITHOUT a penalty?:smile52:
Well, yes, that's definitely the main feature of tanks.
I don't understand one thing: each race, in general (if we compare troops... all units... from Tier 1 to Tier 7), has its own "advantages and disadvantages." How can you balance the game by considering only one specific unit? It's not like it fights alone on the battlefield.

There's no need to take a word out of context and exaggerate its meaning. I didn't say that this is the main attribute of a tank or anything like that. What I meant was that the Titan is "tough" enough to fulfill the role of a tank in certain situations, and since it doesn't have a penalty for melee attacks, it can inflict considerable damage in close combat and, as a result, take less damage in return.
Dyrman

There's a big problem with the upgrades for Tier 7 Academy units. The stats are identical - they should be changed. And, for example, give them Counterstrike and Endless Retaliation.

Their identical stats are a bit annoying, but there's also a fundamental difference in their special abilities. I'm seriously starting to consider the idea of turning Storm Lords into melee units... it would be like the Undead Tier 1: skeletons-melee, archers-ranged DPS, and again skeletons-melee, but with "bonuses." Perhaps we should do something similar here. Judging by the stats, even the developers didn't know what to give Storm Lords.

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