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Yes, the Swarm of Bees spell will push back units – I’ve done that, but honestly, it looks a bit overpowered in the early stages of the game. We separate the sprites into individual units, and they start attacking enemy units one by one with the Swarm of Bees, and at that point, the damage from the sprites doesn’t matter; what matters is the pushback effect. The enemy doesn’t even get a turn and dies under the onslaught of elven archers and the hero’s attacks – 4-5 high-initiative sprite units that can cast Swarm of Bees twice won’t let the opponent attack even once. Previously, the dangerous process of killing archmages or these same elven archers turns into a slaughter (we’re talking about playing against neutral creatures in the early stages, but it gives a significant advantage).