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Magic schools in Heroes 5.

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Spell NameMana PointsSpell Effect and Features.

Divine Power
4This spell increases the minimum damage of a friendly unit.

Haste
4Increases the "initiative" of friendly creatures, causing them to act faster.

Stone Skin
6Increases the defense of selected friendly creatures.

Dispel
5Removes positive spells from enemy creatures and negative spells from friendly creatures. However, a weak mage will not be able to dispel the spells of a strong one.

Wrath
6This spell increases the attack of friendly creatures.

Protection
6Allows the selected friendly unit to take less damage from ranged attacks.

Antimagic
7Removes positive and negative magical effects from the target unit and grants the latter immunity to future magical effects. Only for friendly creatures.

Teleport
8Teleports a friendly creature to another part of the battlefield. Only an Expert of Light Magic can teleport creatures behind city walls.

Resurrection
10This spell revives creatures in the selected friendly unit.

Holy Word
11Deals damage to all creatures of Inferno and Necropolis.

Updated 06/29/06
Хронология вселенной Might and Magic
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