We restarted, a risky roll of the dice. The Moon appeared right away; on turn 111 I took a treasure chest for 5k gold. There's an external dwelling of Air Elementals on the respawn, plenty of money it seems. On turn 112 I find a Griffin Conservatory, on turn 113 I check it - it's level one, and I found another external dwelling of Air. I leveled up the Moon's spell power, took the Conservatory. With the Angel I run further into the underground, broke through around turn 117. On the respawn I clear resource piles with Deemer. Managed to summon Haste creatures. On turn 121 I take the Naga Armor(4) with the Moon - lucky there was a well relatively nearby. I take a View and see one road blocked by 20 Monarchs, the other leads to a one-way portal - thank God the entrance was close by too. No choice - I jump into it. There I found the opponent a few days later, a Conservatory, a Pandora's Box with 20+ Tandemoniums. Killed the opponent, the Moon catches a Log, in the Pandora there are 15 Roc - great, meat for the Conservatory. I enter the Conservatory - it's level one. I had 3 scout heroes with expert scouting - they lit up the zone with Dragon Fly Hives (4) nicely. I moved the Moon, thinking where to send her, but Deemer on the second front finds a View - it shows a portal to a zone with Relics, though the entrance is on snow, but there's a Conservatory nearby; I decide to lose a couple of days on snow and go anyway. There were maybe 4 Hives for 38 Faerie Dragons. I return the army to the Moon - the Conservatory is max - excellent. In the treasure zone I spot a Dragon Utopia, but decide to first take a couple more Hives and level up the Moon's Earth/Air. Found Boots, entered the Utopia - it's max. It ate 4 Haste creatures and Rocs and nibbled at Faerie Dragons. But it gave a nice Bag of Gold, КЗ, 6 All, and something else. On the same turn Deemer cleared a Dimension Door scroll - under the Mage Guild, but the Mage Guild rewarded me and gave DD. The Moon secured the Faerie Dragons and went into battle. Took a few castles - Lucky Timer had relatively little left, and in the coming war I hoped to put him in a tough spot with 0 timer using scout heroes. There was a Papal Move, the Moon didn't have Fly, and she DDs into the darkness - and can't get out, had to TP home and lose a day - but I found a decent opponent scout hero and Boots - they'll do for Deemer. Collected some Hives, another Dragon Utopia, and then the opponent appeared with Archangels. I decide to catch up but got greedy with +2 All and didn't have enough movement. But no matter - I think with 3500 moves I'll catch him next day. And I did catch him even though he ran far. Thanks for the game.
Thanks for the game.
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