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Expedition: general discussions.

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#884
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Isn't this what variety is all about?
This is poor balance if a certain skill is only useful for one very specific build. With the new system, it just sits there and doesn't matter for "normal" characters, while for others it can play a new role, thanks to synergy. How is that worse, tell me?

Added 2 minutes later
Although, I wouldn't say it's bad. I recently reread "The Sea-Wolf," and there's a certain romance in this kind of indeterminacy...
I'm not saying it's bad. What's bad is that without it, there was a problem with diversity.