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UNIT - Creature Balance + Visual Changes

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Seven variations of crossbowmen were proposed (see page 6, towards the end); are there any opinions on this? Which of the options is better?

Daughters of Heaven. Previously, their spell "Chain Lightning" was replaced with "Blinding," which caused justified indignation because the spell allowed you to stun any creature, even one that greatly outmatched them in strength, for a long time.

There are several proposals for resolving this situation:
1) Replace the "Blinding" spell with "Righteous Strike" at the advanced level. Visually, the spell looks very similar to blood magic, which perfectly complements the image of the shaman, and a sufficiently powerful buff will be a worthy replacement for blinding.

2) Replace the "Blinding" spell with "Summon Elementals" at the initial level. The elementals won't add much combat power but can be very useful as pawns (if they aren't water or fire elementals, of course).

3) Restore the unit's state to its original characteristics and abilities.
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Модификации для Heroes V 3.1:

[Модификация]Phoenix Vision - Комплексное модифицирование визуального аспекта игры.
[Модификация]UNIT-Баланс существ + визуальные изменения.
[Модификация]NewTransformUndead-Таблица поднятия нежити.

[Модификация]VisualFix-Устрание визуальных багов.

Карты для Heroes V 3.1:

[Карта][1x1]The Last Stand - Дуэльная карта финальных битв


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