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Expedition: general discussions.

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#850
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I was thinking about a new system; here are my ideas: - A complete simplification of the system and making characters more relatable (as opposed to the old 'rock, paper, scissors' system). Removing characteristics should also open up possibilities for creating 'hybrids,' which some players previously desired. - Eliminating specialization points as an ineffective limitation and removing skills within specializations altogether because players generally choose a more or less uniform set of skills, leaving behind the least useful ones. - Globally reducing movement speed to improve tactical character capabilities. The initial drafts include 'basic' abilities. Default characteristics for the human race: Health: 30 Reaction: 3 Accuracy: 3 Speed: 3 Magic: 0 Chi: 0 Willpower: 3 Skill Points: 4
Combat Training
+30 health
+2 reaction, +2 accuracy
+1 speed, +2 willpower
+Skill
Scouting
+10 health
+2 willpower
+2 speed
+10 stealth
Firearms
+Skill
+1 accuracy
+1 reaction
Throwing Weapons
+Skill
-40% damage from area-of-effect attacks
Assassin
+10 stealth
+3 reaction
+100/250 unit damage - ranged/melee.
Combat Magic
+5 chi, +1 magic
+Convert damage to chosen element (1 chi/hit)
+Additional damage (magic*10)
One-Handed Weapon
+Skill
+2 reaction
+2 accuracy
+Parry
Two-Handed Weapon
+Skill, +25 health.
+Cleave. 33% chance to deal double damage to the enemy.
+Stun. 33% chance to paralyze the enemy.
Polearm
+Skill
+4 reaction
+1 attack range
+Accurate Strikes. 33% chance to paralyze the enemy.
Archery (bow)
+Skill
+Extra Attack
+33% chance that damage will be tripled
+100% firing range
+2 accuracy
Crossbow
+Skill
+4 accuracy (ranged combat)
+Armor Piercing (20)
+33% chance of paralysis
Armor and Shield
+50 health
+Block
+Armor skill
Medicine
+15 health
+Bandaging
+Disinfection
+Surgery
Leadership
+Offensive Tactics. +3 accuracy, +1 speed.
+Defensive Stance. -1 speed, +3 reaction, +3 willpower.
+Retreat. +5 speed, -4 reaction
Heavy Weapons
The character can use stationary weapons as well as Asvaldr's arsenal.
In addition to this, there should be national, racial, magical, and religious abilities that will be distributed in a similar way.

Стартовый пост - Квенты - Разное - Список НПС -
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария