What's wrong with the first option? I think it also deals good ranged damage, and the penalty is removed when shooting from close range, making it very effective (another advantage) + a defensive ability like counter-attack, or maneuvering.
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What's wrong with the first option? I think it also deals good ranged damage, and the penalty is removed when shooting from close range, making it very effective (another advantage) + a defensive ability like counter-attack, or maneuvering.