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UNIT - Creature Balance + Visual Changes

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#68
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Bravo1853
If the piercing shot remains as it is, then I simply won't even look at archers, because killing mobs without a quiver is masochism. And I think many players will do the same. So, archers will be unusable, instead of crossbowmen.

It's your right... I understand your position, but any changes must be objective and take into account the opinion of the majority. Besides, this is not the final version yet, as there is still the first one... In the first version, the crossbowmen have the same damage as the archers in the second, only the piercing shot should be replaced with a defensive ability (counterattack or maneuvering), this has not been decided yet.
Bravo1853
Mages can cast spells, I never dodge.
The damage from spells is not always greater than a shot.
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I would like to hear the opinion of the others.
Модификации для Heroes V 3.1:

[Модификация]Phoenix Vision - Комплексное модифицирование визуального аспекта игры.
[Модификация]UNIT-Баланс существ + визуальные изменения.
[Модификация]NewTransformUndead-Таблица поднятия нежити.

[Модификация]VisualFix-Устрание визуальных багов.

Карты для Heroes V 3.1:

[Карта][1x1]The Last Stand - Дуэльная карта финальных битв


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