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UNIT - Creature Balance + Visual Changes

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#64
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RedHeavenHero
Mages and archmages can still cast spells, but archers can't.

Reduced, you say? Perhaps in terms of HP.
Even before the upgrade, human archers already had above-average damage, and now it's just insane.

Isn't that an activated ability?

Why did it become so powerful? At long range, archers deal less damage than crossbowmen, but archers deal damage along the entire trajectory of the shot, and as a penalty, they have the possibility of damaging their own creatures. I think that's logical.

And yes, it's an activated ability, but it doesn't deal as much damage as these archers...
Модификации для Heroes V 3.1:

[Модификация]Phoenix Vision - Комплексное модифицирование визуального аспекта игры.
[Модификация]UNIT-Баланс существ + визуальные изменения.
[Модификация]NewTransformUndead-Таблица поднятия нежити.

[Модификация]VisualFix-Устрание визуальных багов.

Карты для Heroes V 3.1:

[Карта][1x1]The Last Stand - Дуэльная карта финальных битв


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