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Regarding the "Knight Tales" map series – are there any experts?
Some things seem simply impossible to complete.
For example, #4 – "Blinded": it's fundamentally impossible to board the ship, and without that, you can't reach the green keymaster, and that's it, a dead end. Can anyone explain?
It's very strange that no one has written about this, and information is very rare on the internet.
It feels like it wasn't even tested.
A dwarf stands near the wharf in a location where you can't attack him, meaning he occupies an empty cell.
And the ship is built on the wharf behind the dwarf, making it impossible to get there.
Some things seem simply impossible to complete.
For example, #4 – "Blinded": it's fundamentally impossible to board the ship, and without that, you can't reach the green keymaster, and that's it, a dead end. Can anyone explain?
It's very strange that no one has written about this, and information is very rare on the internet.
It feels like it wasn't even tested.
A dwarf stands near the wharf in a location where you can't attack him, meaning he occupies an empty cell.
And the ship is built on the wharf behind the dwarf, making it impossible to get there.