Danya, don't you consider the possibility that you might also be prone to self-deception? You lost several times on HL maps without gaining control and now you think they are garbage? And similar games on Balance have faded into the background because of this, and the template has become more favorably perceived in your memory. At the same time, I remember how much you were against restructuring; it’s a rather strange approach: "being upset about discovering twice as much as your opponent, taking a lot of mermaids, building all 5 available level 5 structures, but not getting control, while your opponent with only two mermaids got everything, but no restructuring – absolutely not."
And by the way, I don't think HL maps are perfectly balanced; there are imbalances there too. I just believe that they involve and reveal more skill elements than templates like Balance.
2. I was always for Restructuring. And I voted for it in the corresponding poll:
/topic/11348/
Stop making false accusations against me. He remembers...
3. From my point of view, Balance also reveals enough skill elements. People who constantly play HL+U simply don’t notice them. On HL, you can lose a game because you didn’t clear a path when you had the opportunity, but on Balance, you will lose because you bought an extra fairy somewhere or didn’t transfer arrows to mage heroes through a scholar at the right time. These are also skill elements.