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#7126
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Juristis
The only question is the competence of this majority. I believe this is the same majority that defends the idea that "HL+U are the best templates" and loves games that last 2-3 months. I trust my own experience more than these "true pros." Among them, there are certainly some good players, but their love for HL makes their minds rigid and unable to understand the specifics of small templates. They lose a few games, get offended, and go to the forum to complain about the imbalance. But all that needs to be understood is that templates are different, and they should be played differently.
Danya, don't you consider the possibility that you might also be subject to self-deception? You lost a few times on HL without getting control and now you think it's garbage? And similar games on Balance have been somewhat forgotten against this, and the template has become perceived in a more positive light in your memory. At the same time, I remember how much you were against Restructuring; it's a rather strange approach: "being upset that you scouted twice as much as your opponent, took a lot of Necropolises, built all 5 available level 5 structures, and still didn't get control, while your opponent with 2 Necropolises got everything, but Restructuring is out of the question."
And, by the way, I don't think HL is "perfectly balanced"; there are imbalances there too. I believe that it simply involves and reveals more elements of skill than templates like Balance.
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