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Current questions and answers regarding the map editor.
Is it possible to create unique town buildings as separate structures?
For example, training halls – a Knight approaches them, captures them, and can then train troops in them outside the Castle. A mystical pond, an elemental altar, etc.
Well, I'm primarily interested in the Bone Pillar. So that by capturing all the pillars on the map, the hero enhances his Necromancy skills without building a town.
It's even present in the ID: TOWN_BUILDING_NECROMANCY_AMPLIFIER.
But if I try to make a building of this type (I tried making it from a copy of the Mausoleum and placing it on the map, when the hero touches it, it says "Unknown active object," and that's it. I placed it manually using an archiver. In the editor, these types of buildings are not available at all.
Yes, when opening the map, the type automatically changes to BUILDING ABANDONED MINE, i.e., the first in the list of allowed objects.
Has anyone tried to solve this problem?