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RTF is a global modification that replaces all towns in the game.

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#1920
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Lone Corsair
Such fantasy minorities don't deserve their own separate faction. But adding werewolves as neutrals... why not?

By the way, I'm a little confused that bone dragons have become level 6 city units.


I meant that neutrals exist, but not as a purely werewolf faction. If there are vampires, then their eternal enemies, werewolves, should also exist. Even if werewolves are a level 3 or 5 city unit, and level 4 is for Wolves, I saw somewhere that they made two upgrades for Black and Polar Wolves. The Castle is a dark version of the Castle of the Order faction (I saw this somewhere too). Regarding the level 1, 2, 6, and 7 creatures, I thought that it could be a complete replacement for the Order faction. Level 6 could be Knights, Paladins, and Champions, but instead of riding horses, they ride wolves (I also saw this in a Polish mod where they combined a lizard rider with a wolf, creating an NFC Warg Rider from Lord of the Rings; the model was a bit rough, there was a system error, but now it's not so bad, and this is quite feasible). Regarding level 7, I had an idea to take the Cyclops model and give it a wolf head. In the first upgrade, it has no weapon and has a throwing ability (like the Goblin Skirmisher). The second and third upgrades are enhanced: the second has one weapon and increased defense, and the third has a weapon in both hands and the ability for the enemy to not resist. Oh yes, I forgot about level 1. There could be infantry that can be thrown like goblins. The model could be for footmen, squires, and guardians. You could also try making ranged units, like Goblins, but humans with these mortars. That's the general idea.