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#294
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rebellious
We used all the rests, the start was tough, with 25 Centaurs from two heroes in the army, Tazik with 12 Gnolls on day three. There was Grindan there, which was very dangerous. But at home there were 4 Gardens, 3 Mills, a Dwarf Dwelling (20), a couple of Crypts, a Medusa Dwelling, a Stable far from the town. On day 116 I leave the respawn with 6 Grands and 19 Centaurs. Ahead was the Gold Mine behind a horde of Dwarves, I passed it by. And on day 117 Horses were in the Fort.
By day 127 I had taken Necro and two secondary towns - the native one on Lava and the Swamp one on Mud, broke through the passage and headed for the third respawn, but time ran out. Maybe it was for the best, because the opponent was already running around there, and if I had attacked the horde of Golems, I wouldn't have been able to pick up the Pandora's Box behind them. On day 132 the first battle, with a decent trade for me, although I could have won the fight, but I had doubts and saved the Unicorn. The Guild in the Necropolis Town was total garbage - Fire Shield, Counterstrike, the most deadly were Death Wave and Frost Ring. By the 5th level I had absolutely no resources. And this attempt failed.
Then followed an exhausting chase for the opponent, he kind of blocked me at the respawn, but attacking the town would have been disastrous for him. I was waiting for a moment to break through to one of the Utops, and along the way take the Dragon Fly Hive and a couple of quests - for 10k experience and gold. And that's when Tazik showed up - 12 Horses, 6 Wyverns, 12 Dendroids, 40 Lizardmen, 30 Dwarves, 70 Centaurs, and 50 Gnolls. The Third was taken - КВ, 4*3, Gladius, I gave up my own town, evacuated the remnants of the army. Red's slow horses couldn't keep up with me anywhere. A surrender followed. Thanks for the game.
Thanks for the game

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