By mutual agreement, we decided to play with bidding on 6lm10a. I paid a total of 2500 for Tower and color. The first three generations were simply gorgeous, but the Opponent successfully restarted them. On the fourth try, the starting hand was decent, all top heroes from the start, but after 2 days of not seeing the end of the road, I took a restart. Then came the classic Picadril scenario. In the end, we played without restarts. On the first week, Gundula appeared, but I deliberately didn't level her; Solmyr also seemed decent to me. However, Gundula still got more experience and started to pull ahead. By the first week, I almost got Expert Air for her and Solmyr. I took brown Inferno and purple Tower. On the second week, I decided to build a Mage Guild at the purple computer's Tower and upgrade at home. I didn't place Naga in the dual, since I saw that I couldn't afford it financially. By this point, my concentration started to fail me: in 2 battles, due to carelessness, I lost a Naga at the start of a super-treasure zone, and killed level 10 Jeddite on neutrals, who was bringing 850 gold per day. However, the bitterness was sweetened by a level 4 Mage Guild that immediately gave Town Portal. On the third week, I brought troops and continued to explore the treasure zone. 180 Gremlins under Haste helped tremendously. On day 134, having gathered 26 Wyverns and 1 Angel, I took a level 2 Dragon Utopia for the Shield "+ all" and "Titan's Cuirass". Then I recalled home, learned Town Portal, collected another 3 Dragon Fly Hives in 2 treasure zones and 1 Dragon Utopia in each through previously captured villages with shitty troops. After two rebuilds of the Mage Guild, I got Air Control and on day 141 took the opponent's Castle, which was previously pink: I was afraid he was placing Archers there, but there were none in sight. Then on day 142 I took the opponent's village with a built Mage Guild and the troops left in it, consisting of 7 Angels and 14 Wyverns.
A surrender followed.
Thanks for the game.