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I took into account the maximum and minimum movement range of each hero, both as they start and after being recruited in the tavern. Although, sometimes achieving the maximum movement range is quite difficult: for example, I had to restart the map about 10 times to get Kirr to have the maximum movement range (i.e., not have "non-existent" dwarves).
However, I believe that, first and foremost, you should contact the developers of the TE (test editor) that you used for testing. It is possible that there will be changes there, and therefore I will not add this information to the reference guide yet, as the reference guide only reflects SoD (Shades of Darkness). I will inquire about it. I think Horn will comment on these nuances. I will let you know later.