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All factions are different, and their paths are too; I don't see a great need to make everything uniform. Some will require magical skills to achieve their faction goals, while others will need combat skills. Furthermore, to add variety, the requirements for some factions have been slightly altered, so that on the one hand, their choices are limited, but on the other hand, they are expanded. Specifically, this applies to Orcs and Inferno. They need to take four specific skills in addition to their racial skills, instead of three like everyone else, but the skills within these skills are not strictly defined for them (only two), which means they can take something else of their own choosing. For example, an Elf who is only developing three skills for their faction goal will not be able to take Fire Warriors if they are following the path to True Fortune.
Added 7 hours 20 minutes ago
Well, to liven up the discussion on the forum, here's the autumn version of the Elven city.
Added 2 minutes ago
The falling leaves are still green; I assume this is some kind of effect. Please explain if anyone knows how to change the color of the falling leaves.
... И древний лес, роскошен и печален, Блистает там воздушностью прогалин. Но между кедров, полных тишиной, Расщелина по склону ниспадала. О, никогда под бледною луной Так пышен не был тот уют лесной...