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VDV_forever;90952
On the contrary, I try to start with something simple and then move on to something more complex.;)
And yet, it's funny that I noticed this quirk, which, judging by everything, will ultimately turn out to be either a feature, or at worst, a bug!:smile51:
It's not clear! What kind of bug is it, rather, it's a hindrance, albeit a small one.

Added 2 minutes later
VDV_forever;90952

I am also sure that this observation has not been described anywhere before, and even more so, no exact data has been provided for the same hero. If someone were to create such a reference book with different data on hero speed at the start:o, it would be invaluable.
Maybe you, Kamikaze, could take on this task?
Sincerely, VDV_forever
I would gladly do it, but it's not very clear what the result will be. Although I'll try, and then we'll see.

Here's the thing...
Dessa (15 goblins and 6 wolves)...goblins - 5, wolves - 6.
5=1630mp, 6=1700mp. Then logistics + ability = additional 10.5%
The minimum unit speed is 1630mp. We add 10.5% and get 1801.15 = 1801.
But in reality, it's 1723, which is 1560*1.105, where 1560 is the speed of an orc :confused: who isn't even there:eek:
....and Gird, who has orcs, moves at 1630, can you believe it!
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