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And even if it weren't, the OX code is now tailored for Hota, and the implementation for SoD would differ structurally. The fact that I focused on one platform (Hota) also shortened the development time. I worked on OX at a rapid pace for three months, spending every available and even unavailable minute on it. I was very tired. During this time, I coded so much for OX, more than I did for all the other HD+ functionality in four years of development. During these three months, my wife started to hate me and HD). If I hadn't finished within these three months, it's completely unknown whether I would have even brought OX to a working version, because I wouldn't have been able to work at that pace for longer.