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Post-tournament analysis and discussion of the CIS Tournament Regulations.
Hey, I have a question: what games can you play where randomness is minimized, and skill becomes more important? I mean, I've seen with FTS that it's very skill-based, but if things go wrong, there's nothing you can do. In my opinion, he should have easily made it to the finals. I think many people want tournaments to depend less on randomness, or am I wrong? Num explained to me about mirror matches, but as I understand it, they take a long time to play?