Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
Error Details:
Share Link
Post-tournament analysis and discussion of the CIS Tournament Regulations.
Many are unhappy with the streams from the tournament, and many criticize this... In reality, there were at least 5 players on site who were ready to stream, with laptops set up for this purpose, but the outgoing channel was in such a terrible state that it couldn't even handle a single full-fledged stream. The viewers were informed of this after the very first test broadcast. We had to accept this fact because we couldn't change it and try to put together something in this situation (thank you, Zephyr, for not abandoning the idea). We found a solution by capturing the image from the TV via the local network and streaming with the lowest bitrate, but the TV itself, along with Heroes, couldn't run smoothly on all laptops; many experienced noticeable lag. Add to this the fact that the Wi-Fi in the hall was constantly disconnecting, and we had to reconnect both the game and the TV, which was incredibly frustrating for the players (I myself swore repeatedly when the TV reconnection window popped up at an inopportune moment during an important battle). But the viewers don't care about all this; they just want entertainment, and no matter how much you explain, they keep repeating the same thing: give, give, give... At first, we tried to explain why the stream was so bad, but it was a thankless task, and then we just ignored them because they were getting on our nerves. Especially annoying were the people who demanded that we give them the TV for restreaming, even after we explained that the already weak channel would be further strained by the TV (we connected the TV via the local network and it didn't consume their internet), they continued to shout - give us the TV, we will restream... Given all this, I'm not at all surprised that some players simply refused to provide the TV, and the commentators got tired of the chat. Coverage of the event is important, and it's a pity that it failed again. In the future, ideally, we should rent a good portable internet hub for the duration of the tournament so that we can stream from the commentator's computer and from anywhere else, as long as it's interesting. In this simple way, we can solve the key issue of broadcasts and expand the range of possible venues (if there is no internet at the base, then our own portable option is simply ideal), which can significantly reduce the costs of the venue. Devices for this purpose exist; on sc2tv, there is a streamer-taxi driver who streams very high-quality video directly from his car. He uses a miracle box that houses several 3G/4G modems, which provides a stable outgoing traffic = high-quality stream. I think you can find out the contacts of the people who develop this device from Sanya (soulener) and discuss the possibility of renting it for the next tournament, or even buying the device with part of the tournament fee and renting only the modems.
I've been watching streams of official Heroes tournaments for a year, two years, and three years. And in my memory, there hasn't been a single stream that wasn't a mess. A high-quality stream of the main Heroes event of the year would bring a huge benefit to the development of the Community. Thank you for the suggestions; I'm sure there will be people who will take them into account.