We started playing. Although I knew that using a Citadel hero against Elves wasn't the best idea. Whatever, let's play. It started well – but my main hero was a Speed Lord (I forgot his name). In the end, it seemed like a decent development, but I was weak in magic – I had no magic points, and practically no magic. As a result, I took 2 Swamp Castles – and while I was taking them, the opponent came to my capital with 4 Angels and Slow, and captured it. I didn't even know about Slow, so I realized that I probably wouldn't get anywhere. On turn 136, I had a choice: either clear the treasure, which would be a very bad option with a Citadel hero, although my troops were decent, or try to take the opponent's capital, while he was in mine. That's what I did. But it didn't work. I sneaked up to his capital with my entire army, but I was in for an unpleasant surprise – his scout with 20 Dryads weakened my army very well. Plus, he had a Fireball spell with 65 damage, which also worked very well for him. As a result, with a depleted army, I attacked his capital – where his scout had teleported. As a result, he restored his magic, although I don't know how he did it; he had 10 points, and then 40 in the same turn, and I didn't even fight. The castle with a Fireball spell with 65 damage + Dryads, which are not easy to kill, surrendered. Because his main hero with 4 Angels and 40 Elves was on the way. Thanks for the game.
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