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Alright, had a good exchange of blows, but in the end had to fight against both the generator and my opponent.
In the tavern on the first week I grabbed Gunnar, so I decided to play, but the positivity ended there. The portal led to a zone with cell-to-cell terrain blocked by water (one zone was sunken), and from all zones there were only two Griffin Conservatories for two Angels, against my opponent's six Angels and a pile of Necropolis heroes (Moandor, Clavius, Galthran (thankfully he came late), and a couple more Necro heroes). The road to the treasure zone took even Gunnar 3 days; I emerged on day 122, went to eat Dragon Fly Hives. The treasure zone, of course, was a beehive desert — and in the shape of a V; it took almost a week to collect 6 Dragon Fly Hives for 38 Wyverns.
My opponent showed up with 6 Angels and 40 Demons backed by almost 1k Skeletons. Before the attack, I killed a strong scout hero Clavius and took his +4 Knowledge Hat; only thanks to that move was I able to eventually win.
The fight was tense — I sacrificed my Crusaders, thinking there was no Haste (since there were earlier opportunities to cast it), but I completely forgot about Dispel. As a result, the full Skeleton stack hit my Crusaders for half their health. Then came an exhausting battle where if morale or luck had procced even once, I would have won, but it didn't happen. I was left with two Angels, my opponent had around 30 Skeletons — and bought me off.
At home I built the Mage Guild, and the only useful thing was the Chain Lightning, but my opponent had Implosion and Summon Earth Elementals (which Air Magic doesn't affect)...
The final battle took place in a Stronghold. My opponent simply didn't have enough Knowledge (that same +4 Hat) to kill me. I won with 1 Medusa and 2 Harpies left.
Thanks for the game!
In the tavern on the first week I grabbed Gunnar, so I decided to play, but the positivity ended there. The portal led to a zone with cell-to-cell terrain blocked by water (one zone was sunken), and from all zones there were only two Griffin Conservatories for two Angels, against my opponent's six Angels and a pile of Necropolis heroes (Moandor, Clavius, Galthran (thankfully he came late), and a couple more Necro heroes). The road to the treasure zone took even Gunnar 3 days; I emerged on day 122, went to eat Dragon Fly Hives. The treasure zone, of course, was a beehive desert — and in the shape of a V; it took almost a week to collect 6 Dragon Fly Hives for 38 Wyverns.
My opponent showed up with 6 Angels and 40 Demons backed by almost 1k Skeletons. Before the attack, I killed a strong scout hero Clavius and took his +4 Knowledge Hat; only thanks to that move was I able to eventually win.
The fight was tense — I sacrificed my Crusaders, thinking there was no Haste (since there were earlier opportunities to cast it), but I completely forgot about Dispel. As a result, the full Skeleton stack hit my Crusaders for half their health. Then came an exhausting battle where if morale or luck had procced even once, I would have won, but it didn't happen. I was left with two Angels, my opponent had around 30 Skeletons — and bought me off.
At home I built the Mage Guild, and the only useful thing was the Chain Lightning, but my opponent had Implosion and Summon Earth Elementals (which Air Magic doesn't affect)...
The final battle took place in a Stronghold. My opponent simply didn't have enough Knowledge (that same +4 Hat) to kill me. I won with 1 Medusa and 2 Harpies left.
Thanks for the game!
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