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Heroes 5.5 WarGame Edition - Tactical Edition.

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Nargott
In the original, where you play starting with only one city, it might work.
Yes, exactly from the perspective of the original game.
Of course, if you use multi-racial armies and heroes of different class-races, then this (loss of mini-artifacts) will be a significant drawback.
Also, sworn enemies (in the sense, those already killed, who can be set as enemies) are not recognized, and they will also be lost when replacing heroes, which is also not good.
Nargott
For this, it will be necessary to somehow extract the guild from the city and simulate the hero touching it, and upon exiting, return the hero to the old place on the map.
As an option, create a city near the hero and enter it?
If this option is possible, then mini-artifacts for the Academy can also be changed in the field.
And a completely incredible option is to open the interface of the Rangers' guild with an additional button in the hero's fire (like the Skill Wheel, although I think this is definitely impossible).
Nargott
Although, of course, the +10% effect is extremely weak and will have to be supplemented with some +1 to attack.
Or a bonus to movement points "only for Rangers". After all, Rangers are scouts and wanderers.
Dyrman
And isn't this effect customizable?
Giving double bonuses is still more confusing. If the bonus cannot be changed, it is probably better to remove the building with an additional 10% altogether.
No, the effect is not customizable. You can only add something with scripts when building the building.
But with 3 native cities and Forest Cunning, the chance of double damage to a Sworn Enemy is already 40+10+3*10 = 80%
P.S.
Nargott
Then it would be logical not to remove perks, but to come up with other effects for the racial one.
One perk is clearly superfluous - Rain is, in essence, just a spell that can be given either at the start or simply as a bonus for any base level. And instead of it, Forest Cunning would be quite appropriate, which doesn't quite logically fit in Education.