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#176
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vbn;90176
Has anyone tried completing the game with 6 heroes?

In my opinion, this could reduce the cost per hero (2500). But it could also turn out that you can gather more than 2500 resources, and only then would buying 6 heroes be justified.

Although, I did it simpler: I just made an exact copy of the map (the copy was identical to the starting save), placed a hero (I started with Moner, then switched to another agile hero) in the Castle, and saw what he could do in his turn (starting the game with the edited map). And then I drew conclusions about who should go where. I did this because it's much faster than digging up the right heroes with a hero finder.

Added 11 minutes ago
AmberSoler;90194
These are the stats. Moner's movement range is determined by his unit - the fairy. Total - 1760 movement points.
Dessa has 1560 movement points + 10.5% (basic logistics + specialization Level 1), totaling 1723 movement points. But, this is just theory. What happens in reality can only be tested. But I've checked all the logistics heroes - no one came close to Moner...
What about Moner, who also has basic logistics, i.e., his initial movement points = 1760 * 10% = 1936.

Added 7 minutes ago
Radik;90185
In principle, I just checked - I had: 3 sulfur (450 coins), 5 mercury (750 coins), a bunch of gold (900 coins), and a chest (1000 coins). In total, 3100. Minus one hero (2500 gold). That's exactly 600 coins difference.
The starting hero was at the market.
I guess I'm just used to playing for speed:)

But what kind of speed is it when completing the game with 6 heroes in 1 day versus 7 heroes in 1 day, but in the end, you have fewer resources, as I already mentioned.

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