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A tough layout was generated, low on funds and with two paths: one to the exit teleport blocked by an obstacle, and another leading to a dead-end village. I barely managed to plug in units with nothing, plus I tried not to necro against a top-tier opponent necromancer using Vokial. The tempo was so insane that I only managed to upgrade and buy out my elves on 123)) By some miracle, I killed 90 mummies without losses)) who were guarding the quest; in reward, I got exactly what I needed — 15 cyclops!!! On a quick trip, I broke 40 royal medusas using a cloak+2 speed. In the end, Mirlanda went to the "moms," a freed 5lvl with expert water)) On 126, I broke a 10K box behind some nagas and got armor and haste! On 131, after leveling up slow, I finally start on 2 cons))) 3-4 with a royal stack. Then I run through land view to the treasure zone via the backroads (though there were no other directions anyway))) There were 40 minutes on the timer (10 of which were eaten by guests))
Then I picked up some computers, got 20K income, and took a DD scroll from ORANGE! as an old friend. I rebuilt the TP and took a couple of drowned ones, and right then the opponent appeared with 13 archs, 1200 skeletons, and other such madness. I holed up in the computer ramp. I won the "cockroach fights," killed and bought out his Labetka with DD) taught her TP and bought air))) In general, Yura correctly realized there was nothing to gain here and went to level up, essentially giving me the entire top area.. Three turns later, I make a forced march and cover 20 archs on the run......
Thanks for an interesting game!