Skip to content

Current questions and answers regarding the map editor.

User Avatar
#4134
Auto-translated
An interesting question has arisen. How do you replace the units that are recruited in a standard building? A classic example is the Death Knights in the Necropolis Fortress. And also, could you explain what the RandomCreatures(true) and creaturesEnabled parameters do in the building properties?
Злой пещерный демон:smile24: