Hmm, I like the idea of giving Veres knights without the deadly strike ability. For example, black knights, after removing that ability. But with the possibility of upgrading them at the Fortress for a good price.
As a result, this ability can be made useful and less random (level 6 creatures in the early game, a small number of creatures with deadly strike in the late game, which can be a nuisance for the enemy in the final stages, but a nuisance that can be countered if desired).
You could try suggesting a different way to improve them.
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