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Well, he was just a likeable character, and many different events happened. In E-N, the world and plot are much more well-thought-out than in Ice-Shabet, though.
Shabet is like the first versions of a good computer game – without a well-developed world, a logical plot, or a balanced game mechanic, relying solely on a pleasant atmosphere, which is why everyone has only positive memories of it, allowing them to overlook its obvious flaws. And Ertenia and Novara, like the latest patches, where everything is refined, balanced, and detailed, may not evoke such vivid impressions, but it still doesn't diminish the desire to play.
In general, yes, I have plans, the main part is outlined, but there is still a lot of work to do, and I would rather play Revnya.
Well, I would definitely wait and see what Revnya has in terms of timing, meaning, in theory, two weeks would be a normal break between expansions in general, and in case of anything, it would also be an opportunity to refine and prepare my own project.