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Do you mean completely without guards on the roads?
Well, yes, except for the guards at the passages between zones, of course. Wicc
Then the chance of restarting due to an encounter will increase significantly.
But this can be adjusted with the template settings. Wicc
Some guards on the road need to be left in any case.
Maybe we could then make it possible to configure this in the template file? You choose for each road segment (from the castle to the guard post or from the castle to the castle) - whether there will be blockades on it or not (and if there are, how many). Here you can also make a setting for the length of the road segment so that it doesn't generate a kilometer-long path to the Guardian.
By the way, the presence or absence of guards in villages, in my opinion, adds unnecessary randomness, especially on the Jebus difficulty. This option can also be made configurable in the template.