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Agnar

God of war, lightning, unity, and blacksmithing.
Before the Calevritization, he was the second most popular god among this people.
Method of sacrifice: burning at the stake (which is quite ironic, considering the methods of the Calevritic Inquisition).
The cost of skills in the "leader" specialization is reduced by 1.
Electrical resistance +50%,
Weapons deal 30% electrical damage.
Fire resistance +30%.
Blacksmith skill.


Aldis

God of war, beasts, night, and transformation. Even before, Aldis' followers were relatively rare, and now his cult has almost completely died out.
Method of sacrifice: dismemberment while alive.
At night, the character can transform into a werewolf; the effect depends on the lunar phase.
+10-290% ACC
+10-290% AGI
+40-1160% HP
+20-580% DMG
Immunity to mind control
+25% elemental resistance
+30% RSS
+1-29 MOV
Full moon: immunity to magic and instant kills.


Ayn

Goddess of war, duels, and superiority. In Geirte, this cult is almost extinct.
Method of sacrifice: strangulation or drowning.
The "light armor" effect changes to "Crit against self -40%, AGI +100%, MOV +5".
Adrenaline CD - 3.
Throwing weapons can be thrown twice as far.
The "physical training" effect changes to "MOV +6, +10 HP*VIT".
The "balance" effect changes to "MEN +200%".
The "muscle memory" effect changes to "AGI +100%, ACC +100%, Initiative +2".
Additional attack (crossbow, two-handed weapon).
Two additional attacks (one-handed weapon, polearm, bow, Taoist weapon).
Firearms reload -1.
ACC, AGI, and damage dealt in one-on-one combat are doubled.
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Стартовый пост - Квенты - Разное
Резара - Аксель - Орвальд - Эмилия