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#527
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Nargott
It’s not relevant for Humans; both water and air are decent low-level spells (although air is closer to the lore). But when it comes to skill gradation + high/low magic, you can definitely feel the difference. When using fire becomes disadvantageous for demons, but advantageous for undead.

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My vision of the wheel is in the Wargame Edition topic.
Specifically, posts 1 and 2
In the full version (not as a wheel) here

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Guardian Angel is the Human special unit in WGE (although initially Mentor was planned as the special unit). There can be no talk of any additional effects in combat (technically). But in WGE, the ability works stronger because there is much less "meat," effectively raising an entire stack. Plus, the hero also learns resurrection. And after each battle, losses are halved (the idea was borrowed from the racial human in G4).

Yes, it’s impressive. I note that you have done a very large amount of work.
You probably spent a long time working on skills and abilities. We need to start gradually implementing all this

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