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#5
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regarding balance:

1) As a general rule:
2.6.1 - To pass from one zone to another through a specific passage, it is necessary to eliminate the guard of that passage.
There is no passage from zone 6 to zone 7 in the template, therefore a bugged passage was generated.
2.6.5. - In the absence of a passage guard, it is allowed to freely move from one zone to another.

Additional rules for balance, paragraph 2.6.5, are limited:
It is forbidden to enter treasure zones (10 on the Balance template) through bugged passages until the corresponding passage guards are defeated according to the template.

Since you see a crystal mine, you can conclude that this is not a treasure zone (zone 10), therefore you can freely pass from the swamp to the grass.

2) On Balance, air control spells (Flight and Dimension Door) are prohibited, so if your opponent's Guardian interferes with you entering the treasure zone (10), you will have to defeat it if you want to reach the treasure zone.
The only case in which this can be avoided is if you are lucky enough to get Angel Wings from a Warrior's Tomb.

3) The only scenario in which a restart will be possible is if, in addition to the blocked path to the village, only one path to the Guardian remains.
1.4. - Restart at the player's request, if the only path leads to the Guardian (Balance). It is taken on the day this fact is discovered, but no later than day 115.

4) This is a conditional description of the zones; the template generation does not always correspond to its description.

regarding a restart due to a block.
The difficulty is not specified, but I assume it is 160% by default.
Look at your actions - you are buying heroes with meat, combining the army.
After the swamp on day 111, you can still build Lizards/Flies/Wyverns, depending on the starting conditions. Then save and attack the Lizards, because you definitely won't be able to defeat the Pegasi.

The restart rule for a block is regulated by paragraph 1.5 of the rules. In this case, you will not be able to determine it immediately, as there may be close to 20 Lizards (and they can be defeated) or close to 50 (and this is a loss). Therefore, you must save before the battle and attack, then see what happens. I think if there are 40+, it will be quite difficult to manage.

A block is a strong guard of something that cannot be destroyed without catastrophic losses in a particular game.
A restart is taken at the request of the player who owns the block if it is impossible to bypass the block, which cuts off the Castle from the main part of the starting zone, leaving no opportunity for development until the block is cleared.

And further, if you cannot defeat them or break through with significant losses, you can declare a restart due to a block. If the opponent does not agree, contact the tournament judges. And here you will need a save before the battle and after the battle.

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