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RTF is a global modification that replaces all towns in the game.
An interesting question. It should have been asked before the change. Why replace the classic mercury, sulfur, gems, and crystals with colorful dragon tales, especially when this change has no impact on the gameplay? Does anyone really need this, or did the authors just feel like it – a copy-paste from game 7?
Dragon blood and stardust silver are somewhat pompous, but they still have an adequate form (blood and silver). The same cannot be said about twilight/dragon steel; the names are a definite failure, especially in terms of gameplay – it's very inconvenient to use.
Yes, I completely agree with Nargott – I played with this mod, and I especially didn't like the naming of twilight/dragon steel – it's steel in both cases.
However, I did like the dragon blood crystals and stardust silver from the meteorites in the crater (and, in my humble opinion, the mine from game 7 is better than the one from game 5).
Therefore, I have a suggestion: replace one of the steels with a familiar resource (for example, let sulfur remain instead of dragon steel, as it was before).
Added 4 minutes later
I also found another flaw with the crater for mining silver – even on slightly uneven terrain, the edge of this crater hangs in the air, and the guard units ended up inside the edge of the crater. I also suggest changing the color of this crater slightly – light sand doesn't look good anywhere except in the desert.
But overall, I must say, it's good work :smile54:
... И древний лес, роскошен и печален, Блистает там воздушностью прогалин. Но между кедров, полных тишиной, Расщелина по склону ниспадала. О, никогда под бледною луной Так пышен не был тот уют лесной...