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Skills for the hero!

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#30
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Necromancer, I choose without hesitation: 1. NECROMANCY 2. Earth Magic (the portal is very useful, I don't even feel like playing without it) 3. Wisdom 4. Intelligence 5. Literacy (I don't remember the exact name - it's a skill that allows you to learn a new spell each week) 6. Mysticism 7. Logistics 8. Pathfinding 9. Air Magic 10. Luck If offered, but usually not offered to a necromancer - attack, defense, resistance, warfare... If I'm playing a Death Knight - attack, defense, resistance, necromancy, warfare, earth magic, logistics, pathfinding, and if I'm lucky, mysticism.