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#3460
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Runic Magic

Rune of Invulnerability. The selected weapon, armor, or any other item cannot be destroyed.
Rune of Flame. The selected weapon deals additional fire damage (master's magic power) + 5% of the target's maximum health. The selected armor gains fire resistance (master's magic power).
Rune of Frost. The selected weapon deals additional cold damage (master's magic power) + has a chance to inflict the freezing effect. The selected armor gains cold resistance (master's magic power).
Rune of Lightning. The selected weapon deals additional electric damage (master's magic power) + has a chance to paralyze the enemy. The selected armor gains lightning resistance (master's magic power).
Rune of Air. The selected weapon deals additional air damage (master's magic power) + ignores a certain percentage of armor. The selected armor gains air resistance (master's magic power).
Rune of Power. The damage of the selected weapon increases according to the master's magic power/2.
Rune of Magic. The selected armor provides its wearer with magical damage protection equal to the master's magic power/2.
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Whatever