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#2215
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Could you please tell me if it’s possible to make it so that one computer-controlled hero tracks the coordinates of another computer-controlled hero each turn? Basically, the first hero would pay the second hero through a QuestionBox, and with EnableHeroAl and MoveHero, the second hero would run to kill your enemy. How can I make it so that the first hero checks the coordinates of the second hero at the beginning of each turn and moves towards them? Until the first hero dies. There are no towns or garrisons, and MoveHero works perfectly. Thank you in advance.

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