Skip to content

Current questions and answers regarding the map editor.

User Avatar
#4119
Auto-translated
Jack_of_shadows
inQizitOr, you place a hero on the map, if I'm not mistaken, in shared you click new, give it a name, and a new hero appears in the map's database (it will be in the map archive in the MapObjects/Castle Name branch). You go into its properties through shared and change it according to your needs - you can set all parameters like those of the Knights, and TownType/Specialization/several descriptions of specializations like those of the Necromancers. Some parameters may not be possible to change in the menu, then you can simply go into the map archive and manually edit the created file. If you delete the hero from the map, the created file, as far as I remember, is also deleted, so you need to be careful.
Okay, thank you.

Added 2 hours 6 minutes ago
I have a question: how do you place fire, "skirts" of different castles, and effects on the map? On Nival's maps, they are located in "AdvMapObject," but I can't find such a tab.

Added 28 minutes ago
Jack_of_shadows
inQizitOr, you place a hero on the map, if I'm not mistaken, in shared you click new, give it a name, and a new hero appears in the map's database (it will be in the map archive in the MapObjects/Castle Name branch). You go into its properties through shared and change it according to your needs - you can set all parameters like those of the Knights, and TownType/Specialization/several descriptions of specializations like those of the Necromancers. Some parameters may not be possible to change in the menu, then you can simply go into the map archive and manually edit the created file. If you delete the hero from the map, the created file, as far as I remember, is also deleted, so you need to be careful.
It crashes. After configuring the hero, the editor simply stops working.

Added 3 minutes ago
Jack_of_shadows
inQizitOr, you place a hero on the map, if I'm not mistaken, in shared you click new, give it a name, and a new hero appears in the map's database (it will be in the map archive in the MapObjects/Castle Name branch). You go into its properties through shared and change it according to your needs - you can set all parameters like those of the Knights, and TownType/Specialization/several descriptions of specializations like those of the Necromancers. Some parameters may not be possible to change in the menu, then you can simply go into the map archive and manually edit the created file. If you delete the hero from the map, the created file, as far as I remember, is also deleted, so you need to be careful.
I also wanted to change its model, but it always crashes.
...И справедливость я несу
На острие меча.


Кампания "Искупление" - 15%



О кампании

"Искупление" - это мой амбициозный проект. Давняя мечта. С детства играя в героев, я восхищался персонажами и ландшафтами, сюжетом и стилем оригинальной трилогии, я мечтал привнести что-то свое в эту игру,  и наконец, более-менее освоив нелегкий труд картостроителя, взялся за воплощение мечты. Кампания расскажет о будущем выживших рыцарей Кровавой Стали, о пути, который они избрали, и о том, куда этот путь их приведет. К слову, мне нужен тестер-оценщик. Если хочешь принять участие в создании и есть определенный опыт, то - добро пожаловать!