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Or is it only given for completing in-game shop adventures?
Of course. If you go and get killed by a renowned general – you're a fool. If you survive – you're a lucky fool. What kind of experience can you gain from that? But a person who bargains in a shop, makes new acquaintances, earns money, learns and sees many new things – that's where intelligence and experience come from.
Where do we go? Where do we end up when we save the world?