Note that this campaign is included in the EWA 2.12 compilation. The campaign is optimized for version 3.1
You can Download it here: /topic/9495/
Today I started the Walkthrough of the campaign 566 Year - Day of Fiery Tears. I will share my impressions with you.
So far, I have completed only the first (easiest) mission.
Played on Hero difficulty! My game modification: Tribes of the East 3.1 + EWA 2.12 mod
My ratings:
Plot: 10/10
Gameplay: 9.7/10
Design: 10/10
Originality: 9.9/10
Game atmosphere: 10/10
Quests: 9.8/10 (some are very challenging)
General impression: 10 points
The author (Ogo) did a great job and filled his scenarios with scripts, as well as came up with interesting quests and situations during the Walkthrough. A huge amount of work has been done with the scripts. And I also really liked some battles – almost to the limit, and it is necessary to minimize losses for future battles. The game is a masterpiece, difficult, interesting, develops intelligence!
Regarding the Walkthrough: it is better to choose stone spikes as a bonus. Furthermore, since the main hero is a high elf, I developed luck+defense+specialized skills (I didn't take logistics). I reached the first garrison in 12 days, while completing all additional quests! Attention, after taking soldier’s luck + travel luck, I was given a rare specialized skill: elven luck!!! (increases the damage bonus from a successful attack from 100% to 125%). And this is at level 10 of the hero's development; before that, I received such a skill only at levels 27-28. Apparently, here played its role the TE mod, which is included in the EWA 2.12 modification. It turns out that the hero's development goes faster - this is doubly pleasant.
Finished the first mission at level 22!