In version 1.3, the Archbishop arrives a bit later. But here's the problem: after defeating him and receiving the message about his defeat, the game doesn't end!
The Archbishop should arrive exactly one week after Duncan is defeated and all of Glen the Engineer's attacks (there are 5 of them, and he returns 12 days after each repelled attack) are repelled.
He is not related to the demons, and the demons are not related to him. Which demons have already been killed? What day of the game is it?
The game ends when the dark demon Gward and the Archbishop are defeated.
Yes, the most important thing! Have you completed the "defeat the demons" quest?
Added 5 minutes ago
Yes, but Chaos, even with spells, is like an umbrella for a fish. It would be more useful to have Logistics, Wizardry, Light, or Luck.
Light. Yes, actually, if you remember, initially Kolya learned Light, not Darkness, on this map. I had the idea to make a light necromancer. But it didn't catch on.
Yes, but in the battle with the Archbishop, without Light (and phantoms, borrowed from Glen), it's still impossible...
Well, then Hottabych, the Riddle of the Secret, and a volume of Light magic will help.
Chaos generally helps more in fighting the engineer and his war machines. The Ring of Cold + ability (Deadly Cold) destroys a catapult and a ballista with one hit. And then you can exchange the acquired Chaos skill with Hottabych and get skills above the usual level.
Oh, I still found one small bug. If someone else captures Duncan's Castle, and then you return it, they will give you another tear. I'll fix it later when I'm connecting the campaigns, because it doesn't really affect the game. I also need to make Stefan's tomb and the leprechaun impassable for the AI. Otherwise, I rarely see a demon approaching the leprechaun and starting to dance. For the whole turn. The stupid AI approaches an object, but it is inaccessible, there is no result, and it gets stuck. Well, this is more of an AI error than mine. But it happens