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“Two Seasons: Winter-Spring 2016” Tournament. Online games for rating (reports, discussions).
We played random. I took 111, opp didn't take restarts. Falx on Swamp came up. Charna came fourth. I see an external dwelling of air elementals nearby. Further away I also found a fairy dwelling. And I started collecting skeletons along the way. I took a gnome dwelling with 75 gnomes. I broke through the guard into the teleporter, and on the other side were 20+ gr. archers. I decided to wait a bit before entering the adjacent zone. On 114 I spot the opp there. :eek: Our roads are fast, so we'll be breaking in on 115. Charna had just gathered 100 skeletons, got Log and Earth. There was also a stable and an external market. On 115 I break through the archers and run to the lift to the surface from where I saw the opp. I guess the direction right and run to the opp's castle (it felt like it was 2 turns from castle to castle). There's a citadel and units. I thought the opp would surrender, since 100 skeletons on week 1 is strong. But it turned out differently. On the opp's turn, the army is transferred to the castle, where Alkin appears and attacks. Charna 5,3,4,2 4 (5 mana) 100 skeletons, 14 air elementals, 6 sea serpents, 5 fire elementals. Alkin 3,5,2,2 2 wyverns, 3 basilisks, 18 archers, 4 stone gargoyles, 30 gnolls, a few flies. The battle was tense, lucky that the stone gargoyles never cast Stone Spikes. In the end, I buy back with 9 skeletons, and the opp is left with 1 basilisk and 8 gnolls. The basilisks were great in this battle (native terrain + leveled Alkin, +2 speed overall). On 116 I build Earth Mages and with a Tower of the Elements I chase away the boosted Alkin and 2 more heroes. Then the mages with the Tower came into play. I was surprised that the opp took a beehive on week 2 for 6 wyverns. But even that didn't save him. Thanks for the game.
I carried as best I could, opp on 115 ran into a cell from my hero (didn't attack - no meeting report = nonsense) and even after winning the battle with 1 gorgon and 8 gnolls and losing 2 towns (the AI took back its own and my village), on 123 I managed the beehive for 6 wyverns with growth without major losses, however the proximity to the opp's town (and my lack of a spell book) allowed him to snipe 5 wyverns with 2 heroes (50 shots each) = total nonsense, which really pissed me off. Then I ran to the Necro for the spell book, and there Gosh with a fat stack of zombies and skeletons gave a death wave from the shrine = total nonsense, left me without any units - still huge losses, nothing left to carry on with, maybe I should have tried to run for other beehives, but I decided otherwise. Thanks for the game