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#189
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Well, if you take the beheading skill from the Art of Death branch and combine it with skills from the Eastern Arts branch, you can create a fairly stable character who, on average, kills one enemy per real-time round (i.e., taking into account additional rounds from the deity). The character's strengths were its very good accuracy, its ability to parry any parryable type of attack, and its relative indifference to the enemy's HP and resistances. The weaknesses, however, lay in its relative fragility.

Added 17 minutes later
If you're interested, here's that build. However, personally, I wouldn't play with such an abomination.

Race: Asar Religion: Shameimaru (+4 talent points) Attributes: Strength - 5 Endurance - 20 Agility - 20 Perception - 50 Consciousness - 25 Magic - 0 Skills: Art of Death: Hunter (freebie) Beheading (2/14) Reaping (3/14) Tao-Ryu: Kenjutsu (7/14) Hesitant Blade (9/14) Serenity (13/14) Legionary or Military Training: Scout or Battle Hardened (14/14) Statistics: DMG: 50% MC: 5.8% HP: 220 RSS: 13.2% MOV: 10/12 AGI: 147 RC: 50% ACC: 240 MEN: 175 MP: 375 SP: -