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Here's a more detailed explanation about the "hit and run" tactic. And if you attack first and then run away (H&R, right?), is that possible? Or does the turn always end with an attack (shot, spell), just like in Heroes? I'm still interested in the chance of paralyzing Orcs, because it seems like they have a lot of racial bonuses. I'll wait for official answers, in general. Although what's described above seems to be true.