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#153
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Revan mentioned that the average map size would be 25x25, if I remember correctly. The positions of the characters always varied depending on the situation. The turn order is determined by initiative, which depends on awareness. Characters with an initiative bonus from skills, however, have priority in the turn order.
Specializations are points used to unlock talent branches, such as preparation or fire magic. Education is represented by red points, which are required to learn certain skills. An extra turn means that a character acts twice in a row, for example: it attacks a nearby enemy, moves forward a distance equal to its speed, moves forward again a distance equal to its speed, and attacks a second enemy that it reached. At the same time, the extra turn is taken into account when recharging abilities, and the duration of buffs and debuffs (preventing some characters from "locking" it). The chance of paralyzing Shunian creatures, as far as I understand, depends on the ratio of its dexterity and the opponent's stamina.