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Current questions and answers regarding the map editor.
I have an interesting question. Is it possible to implement a system where, upon reaching the next level in a campaign, the bonuses are only negative? For example, the player has to choose between losing an artifact, losing gold, or having their experience reduced.
Когда ты задумываешься о том, что ты задумался, ты перестаёшь задумываться ;) Хаос во всём тоже порядок... Кампания Седьмое затмение. Грань Империи. В стадии разработки 10%