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#2184
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I encountered a problem: why don't heroes with AI disabled want to pass through a hostile garrison? I place a hero, set EnableHeroAI and MoveHero, in MoveHero I set the coordinates, the only road to which leads through a hostile (empty) garrison, and... the hero stands still. If I set the coordinates in front of the garrison, he walks perfectly. He also attacks the garrison without any problems, but he doesn't want to simply pass through it. Can you tell me what the problem is?