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1st week
Average roads, Ivor + a hero brought 17 Elves (without ransom), and 2 portals near the town, through one of which an enemy ran in and captured the town (Citadel) on turn 113. I can already see 2 Dragon Fly Hives (behind difficult guards), 2 Griffin Conservatories. Having trouble with money, army of 17 Elves, 17 Centaurs, 6 heroes. Elleshar (El) gets Logistics. I decide to return to the respawn and farm a bit for Horses. On turn 115, I captured a village in the adjacent zone, near which there is another Hive behind Medusas. Somehow I squeezed Horses into the Citadel; there are 2 Dwarf Cottages nearby, hopefully they won't be large, then I'll have something to buy. By the way, at the respawn I checked a Conservatory behind 70 Harpies — it turned out to be a 1.
2nd week
One Dwarf Cottage is size 15, the other is large. Turn 121. El on Stables, bought everything, took the Conservatory and the Dragon Fly Hive at the respawn. I plan to quickly collect the rest and head to the opponent; there's Necro + double there, but I have no battle magic. Turn 122. The Hive turned out to be 16 Wyverns, plus Boots were lying nearby. On turn 123, I plan to take the large Dwarf Cottage, upgrade the Horses and Elves, while El runs to the Conservatory at the Citadel-respawn. Only, over 7 levels, I got nothing except Logistics, but thanks for that anyway) In the adjacent zone where the second portal led, I spotted 2 Conservatories near the road, went there, took one immediately — 1, the other is large. Turn 124. It turned out to be a 2. Broke through into the Citadel for the 4th Conservatory + double mana (146), and there's a lift nearby, possibly to the opponent. They finally gave me Water Magic. Turn 125. The Conservatory was max, I fought like crazy — -Angel, Duck, Horse, and 27 Grands!!! and that's without Morale, they gave me Luck. Ran into the lift, a blue scout nearby — he runs away. Found a Meteor Shower scroll, I just need to build the Mage Guild. Turn 127. The road was long, but I captured the opponent's double, spending the night there with double mana (260). Tomorrow MG4 will be built at home, so Meteor Shower, in MG3 there's Anti-Magic. I'll definitely need to break through there anyway, and I spotted a Conservatory nearby. One problem: from two sides, Orange and Purple computers are running toward my capital with their armies.
3rd week
Conservatory is a 3. 9 Angels. MG4 is bad. No resources for MG5. Active skirmishes with the opponent; on turn 133, I could have broken into his respawn, but I hadn't broken through home yet. I remembered there's no Earth Magic, Anti-Magic isn't that imba; they gave me Air Magic. Meanwhile, I captured Shackles in the treasure zone; there's also a Dragon Utopia there, but it's far, and I have nothing to take it with, and it's not needed anyway. Turn 134. I broke through to MG5 again — Mirror Image, and I'm preparing to break into his territory. The computers aren't sleeping; I blasted Purple in his town, but the other one is much stronger, so I sent an Angel and a good mage toward him.
On turn 135, the finale. The opponent set up on Tactics in the corner; I dropped a Meteor Shower for 250 there, and 9 Angels killed 100 Skeletons; the Horses blinded the Manticores, the rest was a matter of technique. From the opponent, 2 Implosions for almost 1k — first on the Ducks, then on the Angels.
Thanks for the game!
P.S. Wrote the report between turns, during the game, hence so many letters.
Average roads, Ivor + a hero brought 17 Elves (without ransom), and 2 portals near the town, through one of which an enemy ran in and captured the town (Citadel) on turn 113. I can already see 2 Dragon Fly Hives (behind difficult guards), 2 Griffin Conservatories. Having trouble with money, army of 17 Elves, 17 Centaurs, 6 heroes. Elleshar (El) gets Logistics. I decide to return to the respawn and farm a bit for Horses. On turn 115, I captured a village in the adjacent zone, near which there is another Hive behind Medusas. Somehow I squeezed Horses into the Citadel; there are 2 Dwarf Cottages nearby, hopefully they won't be large, then I'll have something to buy. By the way, at the respawn I checked a Conservatory behind 70 Harpies — it turned out to be a 1.
2nd week
One Dwarf Cottage is size 15, the other is large. Turn 121. El on Stables, bought everything, took the Conservatory and the Dragon Fly Hive at the respawn. I plan to quickly collect the rest and head to the opponent; there's Necro + double there, but I have no battle magic. Turn 122. The Hive turned out to be 16 Wyverns, plus Boots were lying nearby. On turn 123, I plan to take the large Dwarf Cottage, upgrade the Horses and Elves, while El runs to the Conservatory at the Citadel-respawn. Only, over 7 levels, I got nothing except Logistics, but thanks for that anyway) In the adjacent zone where the second portal led, I spotted 2 Conservatories near the road, went there, took one immediately — 1, the other is large. Turn 124. It turned out to be a 2. Broke through into the Citadel for the 4th Conservatory + double mana (146), and there's a lift nearby, possibly to the opponent. They finally gave me Water Magic. Turn 125. The Conservatory was max, I fought like crazy — -Angel, Duck, Horse, and 27 Grands!!! and that's without Morale, they gave me Luck. Ran into the lift, a blue scout nearby — he runs away. Found a Meteor Shower scroll, I just need to build the Mage Guild. Turn 127. The road was long, but I captured the opponent's double, spending the night there with double mana (260). Tomorrow MG4 will be built at home, so Meteor Shower, in MG3 there's Anti-Magic. I'll definitely need to break through there anyway, and I spotted a Conservatory nearby. One problem: from two sides, Orange and Purple computers are running toward my capital with their armies.
3rd week
Conservatory is a 3. 9 Angels. MG4 is bad. No resources for MG5. Active skirmishes with the opponent; on turn 133, I could have broken into his respawn, but I hadn't broken through home yet. I remembered there's no Earth Magic, Anti-Magic isn't that imba; they gave me Air Magic. Meanwhile, I captured Shackles in the treasure zone; there's also a Dragon Utopia there, but it's far, and I have nothing to take it with, and it's not needed anyway. Turn 134. I broke through to MG5 again — Mirror Image, and I'm preparing to break into his territory. The computers aren't sleeping; I blasted Purple in his town, but the other one is much stronger, so I sent an Angel and a good mage toward him.
On turn 135, the finale. The opponent set up on Tactics in the corner; I dropped a Meteor Shower for 250 there, and 9 Angels killed 100 Skeletons; the Horses blinded the Manticores, the rest was a matter of technique. From the opponent, 2 Implosions for almost 1k — first on the Ducks, then on the Angels.
Thanks for the game!
P.S. Wrote the report between turns, during the game, hence so many letters.